thanks, after playing alittle with my mates i released all of this too, btw thanks for the saw trap idea, im ask how to do it in the other forums

im working on the next version atm (even though i just released the other like an hour ago XD)
ill give ya an-mini list of things ive add in the 1 hour of editing
- enterable train cart, hand gun ammo now spawns in there
- made the barricades opening larger, for the stupid zombies XD
- added trap for the top level of the barricade (breaks the floor, good for a zm who has 1000 zombies under the floor)
- im putting in a respawning banshee spawner (3 at a time, ever 45 seconds can be activated)
- im allowing banshees to be spawned at the first set of spawn points (its up to the server to control the limit of banshees), im doing taht right as i write this XD
- ive added a bullet sheild to the droping barrels, so players cant shot them before they are activated
i agree about the multiobjectives, thats what i am working towards
dont ask me why i didnt do it in the original map, or why i released it
i just did XD
Screenies will come with the updated!