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May 20, 2013, 01:27:10 pm
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1  ZM2 / Ideas and Suggestions / Re: Weapons Suggestion Thread on: May 17, 2013, 04:54:41 pm
More like "keep the old carry tool/weapon, it was fine"
2  ZM2 / General Discussion / Re: [RELEASE: v1.0.1b] Zombie Master 2 on: May 16, 2013, 05:04:56 pm
This screenshot looks like you "fixed" the bots? Iirc they just used to float around in T-pose when spawning them?
3  ZM2 / General Discussion / Re: [RELEASE: v1.0.1] Zombie Master 2 on: May 09, 2013, 12:07:12 am
Too drunk to test due to holiday, but shit sounds good! Don't let them take you down, Tanner!
4  ZM2 / Release and WIP / Re: zm_2xship_b1 on: May 01, 2013, 08:47:55 pm
uh...
are you the original creator of zm_ship or did you just decompile his map and copy pasted the ship?
If what Mehis says is true, I'd bet on the latter, as the original creator should have enough mapping knowledge to know better than to not rename the entities.
5  Other / Off-topic / Re: "You know what I hate?" Now with 30% more rage! on: April 28, 2013, 07:13:46 am
-removed in bad mood posted something rude-
I hate bad poetry.
6  Other / Games / Re: Papers, Please on: April 26, 2013, 10:40:32 pm
Death to dirty Kolechia!
7  Other / Off-topic / Re: Miscellanous banananananananannana Thread on: April 23, 2013, 03:58:43 pm
What's with Schnitzel?
Especially Wiener Schnitzel.
8  Other / Off-topic / Re: "You know what I hate?" Now with 30% more rage! on: April 23, 2013, 07:07:28 am
one of the forums is for rpg maker games which I have gotten hole story lines in to games.
Well, storylines with holes in them are NOT good.
I'm not gonna make a comment about RPG maker games...
9  Other / Off-topic / Re: "You know what I hate?" Now with 30% more rage! on: April 19, 2013, 06:32:22 am
Know what i really have come to hate? That word right here:
entitled
10  ZM2 / General Discussion / Re: Current Opinions on: April 08, 2013, 08:57:34 pm
Well I'm just glad it finally is out, even if there's a lot of stuff to fix. Personally, I like the new guns.
I just hope that the first patch will be out soon, as realizing that the EP2 content doesn't show up ingame has killed all my motivation for mapping for the moment.
11  ZM2 / Custom Content / Re: Default Extra Content For ZM2 Mappers on: April 03, 2013, 12:43:50 pm
Yeah I meant ingame. I have a separate  installation of zm2 with the ectracted content, when I copy my map to the vanilla ZM2 installation, the Ep2 content is missing ingame.
12  ZM2 / Custom Content / Re: Default Extra Content For ZM2 Mappers on: April 03, 2013, 06:47:03 am
Either my installation of ZM2 is fucked up somehow, or the Ep2 content is not mounted correctly in ZM2.
13  ZM2 / Technical / Bug Reports / Re: EROR : Cant press Play button on Steam Zombie Master 2 on: April 03, 2013, 06:21:40 am
But you HAVE TO install Source SDK Base 2007 for ZM2 as it uses the OB Engine from 2007.
14  ZM2 / Technical / Bug Reports / Re: Various Bugs Thread on: April 01, 2013, 07:50:57 pm
Not sure if this is an actual bug, it might be more of a mapping problem:
2 of my maps I made for ZM that use phys_lengthconstraint (zm_failtruck and zm_coastal_carnage) crash in ZM2 (and apparently EP2,too but I am not sure yet if the reason there is the same as in ZM2.).
Just placing deleteing the phys_lengthconstraint and placing a new phys_lengthconstraint in ZM2 configured hammer that constrains exactly the same entities as the old one fixes the crash.
Even if it's not actually a bug, it might be interesting info for mappers who have problems with their old ZM maps in ZM2.
15  Other / Off-topic / Re: "You know what I hate?" Now with 30% more rage! on: April 01, 2013, 04:59:48 pm
I hate it when my map that works perfectly fine in ZM jsut crashes in ZM2 and I have to test through all the different entity types to find the reason for the crash.
16  ZM2 / Ideas and Suggestions / Re: ZM needs more gamefeelz on: March 29, 2013, 09:29:44 pm
I'm not sure if I'll ever understand warbrand's logic and reasoning behind his ideas.
That was a good one!
17  Other / Games / Re: Random Games Discussion on: March 29, 2013, 01:55:00 pm
A new trailer for Red Orchestra 2 : Rising Storm was released recently.
<a href="http://www.youtube.com/watch?v=wG_BMqYqdDo" target="_blank">http://www.youtube.com/watch?v=wG_BMqYqdDo</a>
18  ZM2 / Release and WIP / Re: [WIP] ZM_The_Prison - Walking dead inspired on: March 29, 2013, 12:11:52 pm
zm_jailbait
(The bait are of course the survivors.)
19  ZM2 / General Discussion / Re: Anyone got zm_highway ? on: March 29, 2013, 10:10:09 am
I did see your update but I'm fucking lazy, I'll do it right now Tongue
Would you mind updating zm_frozenfailtrain_b1 with zm_frozenfailtrain_b2 ?
http://www.mediafire.com/?6ko6z3pd7os85ug
I posted the update on your forums a month or so ago but as Mudger is gone nobody seemed to care...
20  ZM / Release and WIP / Re: [RELEASE+WIP] zm_frozenfailtrain_b1 on: March 27, 2013, 10:51:26 am
Oh yeah released b2 a while ago on the ZOMSU forum (and nobody bothered to update it thanks to Devil Mudger being gone.) And fyi it does work in ZM2.
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