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Zombie Master  |  Other  |  Games  |  Topic: Duke Nukem Forever « previous next »
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Author Topic: Duke Nukem Forever  (Read 11083 times)
Username Exists
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European Wunderkind


« Reply #20 on: September 07, 2010, 02:20:59 pm »

How can it be completed when the release date is 2011?

Hail Kiwiâ„¢ and the United States of America! Sausages suck and Burgers rock!
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SANTA SHAMBLER SEIZURE!


« Reply #21 on: September 07, 2010, 02:25:03 pm »

Worbat doesn't know what he's talking about.

It's currently in the polishing phases.

my game keeps crashing as it loads, (i have all the expansion packs including the apartment life) and i am hearing that it might possibly be a custom content problem? how do i remove custom content?
Scrap.est
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Gigglfarting


« Reply #22 on: September 07, 2010, 03:17:20 pm »

Duke had the best multiplayer. You don't get shrinked by a shrink-ray, frantically trying to avoid being stepped on, only to have the effect wear off at the last second and blow the other guy to bits in MW2. Also it required a whole set of different skills as you couldn't aim with your mouse.

Up view, down view, strafe, 180 degree turn buttons were your best friends.

The faster they fester the quicker they muster.
dude I am in the gifted program. I am probably more intelligent than you hell I am more intelligent than you. Come one you and 90% of the ZM forum are trolls
catbarf
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Volcano junkie.


« Reply #23 on: September 07, 2010, 04:13:03 pm »

Also it required a whole set of different skills as you couldn't aim with your mouse.

Duke3D does have mouselook.
Scrap.est
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Gigglfarting


« Reply #24 on: September 07, 2010, 04:15:11 pm »

Duke3D does have mouselook.
Then why the hell do I remember specifically playing with keys to pan the screen up or down to hit something. I am 99% sure I only used the keyboard as the game was launched from MS-DOS and no mouse was required at all.

The faster they fester the quicker they muster.
dude I am in the gifted program. I am probably more intelligent than you hell I am more intelligent than you. Come one you and 90% of the ZM forum are trolls
catbarf
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Volcano junkie.


« Reply #25 on: September 07, 2010, 04:33:59 pm »

Press 'u' to switch from keyboard look to mouse look. Looking up and down is weird though due to lack of perspective.
worbat
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Fnar Fnar Fnar


« Reply #26 on: September 07, 2010, 04:54:25 pm »

Worbat doesn't know what he's talking about.

It's currently in the polishing phases.
Source?

20:25 - Waluigi: Apparently everyone is freaking out about GFWL for no rason
rason
rason
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« Reply #27 on: September 07, 2010, 05:13:39 pm »

http://kotaku.com/5628894/its-official-duke-nukem-forever-coming-from-gearbox-software

my game keeps crashing as it loads, (i have all the expansion packs including the apartment life) and i am hearing that it might possibly be a custom content problem? how do i remove custom content?
Joest
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ZM's Resident Furfag


« Reply #28 on: September 07, 2010, 05:22:19 pm »

A little late to the party, Un.

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« Reply #29 on: September 07, 2010, 05:31:00 pm »

Dammit Joest, pay fucking attention.

How can it be completed when the release date is 2011?
Worbat doesn't know what he's talking about.

It's currently in the polishing phases.
Source?

my game keeps crashing as it loads, (i have all the expansion packs including the apartment life) and i am hearing that it might possibly be a custom content problem? how do i remove custom content?
Joest
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ZM's Resident Furfag


« Reply #30 on: September 07, 2010, 05:32:07 pm »

Oh, I thought that was already posted on the last page.

My bad.

I love cats. My cat ambushed me when I got out of the shower and attacked my dick.
worbat
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« Reply #31 on: September 07, 2010, 05:37:52 pm »

"UPDATE: The game has completed development, and will be released in 2011 on PC, PS3 and XBox 360. Said Gearbox CEO Randy Pitchford, “When Duke ran into trouble, we were glad to [help him out of] a spot. You can’t let the Duke die, right?” Apparently not, since the game is fully playable at PAX right now."

Update implies newer news.

20:25 - Waluigi: Apparently everyone is freaking out about GFWL for no rason
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« Reply #32 on: September 07, 2010, 05:53:59 pm »

Nowhere is there a quote of anyone saying DNF is done, just that article from FileFront news, which doesn't seem very reliable.

But in my article it clearly says:
Quote
Gearbox Software president Randy Pitchford tells the WSJ that his studio picked up development in late 2009 and that the game is currently in the "polishing" stages.

And our articles were written on the same fucking day.

my game keeps crashing as it loads, (i have all the expansion packs including the apartment life) and i am hearing that it might possibly be a custom content problem? how do i remove custom content?
Marauder8
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« Reply #33 on: September 07, 2010, 05:56:16 pm »

Someone call Marphy, he'll sort this out.

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worbat
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« Reply #34 on: September 07, 2010, 05:57:02 pm »

Polishing means done. My point was that the post had been edited to include this extra news.

20:25 - Waluigi: Apparently everyone is freaking out about GFWL for no rason
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Secone
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« Reply #35 on: September 07, 2010, 06:10:31 pm »

All the news sites I've seen ALL say that they're still polishing it, so yes late 2011. Worbat is just being silly.
Gamerofthegame
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I'm after you, Worbat!


« Reply #36 on: September 07, 2010, 06:31:22 pm »

IT'S DONE WHEN IT'S DONE CHRIST
Laserhead
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Unicorn Meat Production Manager


« Reply #37 on: September 07, 2010, 06:35:32 pm »

http://www.escapistmagazine.com/videos/view/zero-punctuation/1968-Viewers-Choice-Duke-Nukem-Forever
Still extremely relevant...

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The Harlem Globetrotters: Fashion World Tour


« Reply #38 on: September 07, 2010, 08:06:26 pm »

"Yeah, blame us for it if you want. It may change in the future and I don't know what will happen with it, but it was us. I stand by it too, as you cannot discount designing games for a modern world and part of that world is consoles where the bulk of the sales can be. And on those consoles you have a controller. We tried for a long time to support lots of guns but we simply could not find a nice way to map it to a controller, despite trying 4-5 designs. We gave it enough time and decided to stop swimming against the current and adopt what was basically the "standard".

It's not 1996 anymore."
Why don't they just do what Valve did for the console version of the Orange Box and just map multiple weapons to directions on the D-Pad? From what's been shown, the only thing that the D-Pad is used for is beer.

OctaneHugo
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alone on a mountaintop uprooted from the Earth


« Reply #39 on: September 07, 2010, 08:22:46 pm »

You wanted them to substitute different kinds of guns in for different kinds of beer? What're you, dumb?

It's basically just like keeping your baby teeth when they fall out, except its a foot.
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Zombie Master  |  Other  |  Games  |  Topic: Duke Nukem Forever « previous next »
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