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Zombie Master  |  ZM  |  Custom Content  |  Release and WIP  |  Topic: [WIP] ZM_Resident_Evil [updated 02.01.2010] « previous next »
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Author Topic: [WIP] ZM_Resident_Evil [updated 02.01.2010]  (Read 12249 times)
-Rusty-
Junior Build Tester
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Posts: 400


Official Forum Zombie


« Reply #140 on: February 01, 2010, 02:06:55 AM »

Grin i htought this map died.

Quote from: doomy midget
Who is this "rusty" and why is he a juinor build tester? what did I miss.
Weighted Companion Cube
Poster

Posts: 4527


No longer staring into souls.


« Reply #141 on: February 01, 2010, 03:25:31 AM »

Holy fuck, both Rusty and this map are alive?

The Emperor smiles upon us.
Probably more like a forced grimace, but I'll take what I can get.

Quote from: korea-people
Good morning. Korea is the user. But I also want to know that this question oeuigeot is olryeobop.
Quote from: maxnose
I want to know, if I had issued snake god master's renewal, whether the people will use them?
biomech
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Posts: 41


[LIVE ㋫㋷㋗㋷][LOVE HARUKO]


« Reply #142 on: February 01, 2010, 11:22:35 AM »

Yeah... Important question - did last ZM support's EP1 content?

I know everyone.
I've been everywhere.
I know everything.
Because I'm everybody.
Citizen_001
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Posts: 2939


See signature for- HOLY SHIT MARPHY MADE A MISTAKE


« Reply #143 on: February 01, 2010, 11:21:08 PM »

ZM only ever used basic Half-Life 2 content, nothing else. Though Ep1 content can potentially be pakked into a bsp.

My ZM custom content

 
I'm think I have valid reasoning to be suspicious.
biomech
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Posts: 41


[LIVE ㋫㋷㋗㋷][LOVE HARUKO]


« Reply #144 on: February 02, 2010, 12:38:42 PM »

ZM only ever used basic Half-Life 2 content, nothing else.
That's a bit bad, but nothing serious. All custom content for ZM_resident_evil ALREADY have 30 mb (include some CSS textures and models. And map itself - something about 20 mb, i think), so, one mb more, one mb less, it is not matter. ^^
But it is not rar'ed value, so i think archive will have less size. )

I know everyone.
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biomech
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Posts: 41


[LIVE ㋫㋷㋗㋷][LOVE HARUKO]


« Reply #145 on: February 03, 2010, 08:28:48 PM »

Offices and sewers - both unfinished.



Lol, hulks cant go through my doors... it is good or bad?

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PzK
Guest
« Reply #146 on: February 07, 2010, 05:12:31 PM »

Very happy that this map is still going. Please release soon Grin
Rotinaj
Poster

Posts: 4105



« Reply #147 on: February 07, 2010, 06:40:09 PM »

Looks very nice!
Nero
Poster

Posts: 17



« Reply #148 on: February 11, 2010, 12:23:05 AM »

Thank you for the update! This fills my heart with very much warmth and happiness.
Hahaha.

Great job so far, please finish it, and take your time!

But seriously... finish it.

Or else.

Nero of TSP & Wotnet
MOSH-PO-TAY-TO
Poster

Posts: 1717


Disco Disco.


« Reply #149 on: February 12, 2010, 06:40:00 AM »

Keep on mappin' man.

In a shameless act of self promotion Skeleton's Bone Pile - Australian Killing Floor Community.
Ajunk
Junior Build Tester
*
Posts: 13806


TIME IS CEREAL


« Reply #150 on: February 14, 2010, 06:54:23 PM »

Wait... this actually looks good. A resident evil map that doesn't suck?

You are bound by law to finish this.

You're all the most fucking heartless people
Scrap.est
Poster

Posts: 5372


Zombie King!


« Reply #151 on: February 14, 2010, 06:58:51 PM »

Wait... this actually looks good. A resident evil map that doesn't suck?
Itīs the curssse?

smile
MOSH-PO-TAY-TO
Poster

Posts: 1717


Disco Disco.


« Reply #152 on: February 15, 2010, 01:05:20 AM »

Itīs the curssse?

I see no malls.

In a shameless act of self promotion Skeleton's Bone Pile - Australian Killing Floor Community.
biomech
Poster

Posts: 41


[LIVE ㋫㋷㋗㋷][LOVE HARUKO]


« Reply #153 on: February 15, 2010, 09:50:39 AM »

You are bound by law to finish this.
Yes sir!
But actually, my map suck at design and level of detail, if compare with top FPSbanana maps... =Ъ
« Last Edit: February 15, 2010, 09:59:54 AM by biomech »

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CoZmicShReddeR
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Posts: 58


I am not a Frog or am I?


« Reply #154 on: March 20, 2010, 11:01:44 AM »

I just happened to be trolling through the forums and must say this map does look dericious!!

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COZWORLD.com Zombie Master Serv I 208.86.251.30:27026
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shutup9100
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Porn King of ZMforums


« Reply #155 on: March 20, 2010, 11:56:17 PM »

I believe you mean "scrolling."

MOSH-PO-TAY-TO
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Posts: 1717


Disco Disco.


« Reply #156 on: March 21, 2010, 12:27:03 AM »

Or does he?

In a shameless act of self promotion Skeleton's Bone Pile - Australian Killing Floor Community.
Sands
Poster

Posts: 1233



« Reply #157 on: March 22, 2010, 09:22:34 PM »

Lookin good kiddo, stick with it. I'd hate to see another good looking map placed in limbo..

Some say that he's allergic to the Dutch and that he only knows two facts about Ducks and they both are wrong.

All we know is...
Devil Mudger
Poster

Posts: 30


Bah Humbug


« Reply #158 on: April 03, 2010, 12:14:35 AM »

I am in very great anticipation of this. Looks absolutely smashing.

Watch your entity limit mind Wink

www.ZombieSurvivalists.com/forum

[ZomSu Community] 89.238.160.163:27017
audiOtrash
Poster

Posts: 35


monosurround!


« Reply #159 on: April 03, 2010, 09:30:16 AM »

The Lasertunnel looks exactly like a prefab you can download on fpsbanana. Unfortunatly i can't find the link :l

But still the rest looms awesome, although i dont like re

... and soon we began to suffer from a world we once called paradise.
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Zombie Master  |  ZM  |  Custom Content  |  Release and WIP  |  Topic: [WIP] ZM_Resident_Evil [updated 02.01.2010] « previous next »
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