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Zombie Master  |  ZM  |  Source code discussion  |  Topic: Zombiemaster: White edition « previous next »
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Author Topic: Zombiemaster: White edition  (Read 11398 times)
AaronZMWE
Poster

Posts: 5


« Reply #40 on: August 21, 2009, 03:16:13 am »

So many capital letters.
That seems like more effort than normal typing actually.
Its just a habbit.
Somtimes i do it sometimes i dont ^.^

ZombieMaster: White Edition
Skinner&Modeller
Check Out The Following Link For Moar Info:
http://www.moddb.com/mods/zombie-master-white-edition/
fifi
Poster

Posts: 586


« Reply #41 on: August 21, 2009, 07:01:18 am »

Quote
You just crapped on Valves work>.>....
They didnt rig alot with zombies.They just made them use citizen animations that have almost all animations to make them be "runners".So basically most of work was from Valve:/
You go try yourself. Not as straightforward as you may think. Compiling models is the hard part everyone overlooks.


Quote
P.S Also Fifi. Black Edition Realy Isnt That Good.
Im Telling You This Now.
I Have The Game Installed But TBH It Realy Is Just Crap.
#1 Armoured Zombie ? WTF! I Got Killed Each Round By On Of Those. Overpowerd Class
We shall meet on the field of battle.

Zombie Master Black Edition
http://www.zmbe.org

Official Moddb Page and forum
http://www.moddb.com/mods/zombie-master-black-edition/forum
AaronZMWE
Poster

Posts: 5


« Reply #42 on: August 21, 2009, 01:05:54 pm »

To be honest i have tryed my self.
You Never Made the moddel for your mod anyway.
so dont tell me how to moddel if you dont know your self.
serously dont.
i know its not easy to rig models and all sorts
 but you did just rip the citizen animation
and i think we all know that....

Requesting Thread To Be Closed
« Last Edit: August 21, 2009, 01:12:02 pm by AaronZMWE »

ZombieMaster: White Edition
Skinner&Modeller
Check Out The Following Link For Moar Info:
http://www.moddb.com/mods/zombie-master-white-edition/
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Zombie Master  |  ZM  |  Source code discussion  |  Topic: Zombiemaster: White edition « previous next »
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