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Zombie Master  |  Other  |  Games  |  Topic: All Hopes for Fallout Are In New Vegas « previous next »
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Author Topic: All Hopes for Fallout Are In New Vegas  (Read 42337 times)
Broadsword
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« on: February 08, 2010, 04:35:07 am »

Quote
* There is an optional hardcore mode, the character needs to drink water, ammo has weight, healing isn't instant etc. Normal mode is more similar to Fallout 3 gameplay.
* The storyline is focused on the New California Republic vs. Caesar's Legion vs. New Vegas residents.
* You are not a vault dweller but are given a Pip-Boy by someone who is one.
* There is a screenshot of a vault suit as well.
* There is an assault rifle looking like the M4, as well as a new big gun with a backpack, held like a minigun.
* There are special moves for melee weapons in VATS - specifically a move for a golf club called "Fore" which seems to be a groin shot.
* The Hoover Dam is in the game and is supplying electricity to the city.
* There is a quest to rescue a ghoul from some super mutants. The ghoul can then become your companion
* The Geckos are back.
* There are both dumb and intelligent super mutants, including the elite Nightkin.
* Some super mutants look similar to the ones in Fallout 3, while others are new. There is e.g. a female super mutant with a 1950s hairstyle who apparently is one of their leaders.
* Screenshots include a guy with a beard and straw hat, a ghoul an NCR Ranger
* The only picture of New Vegas itself is concept art and not a screenshot
* Some location screenshots include a huge model dinosaur advertising a hotel, some satellite dishes, an array of solar panels
* A character generation shot showing a "vigour machine" instead of the skill book
* NCR base is the McCarran Airport, Caesar's Legion is based in the Vegas Strip, while super mutants are based in a place called Black Mountain. There is also a town called Fremont and another called Primm. A topless reuve is mentioned as being in the latter. Area 51 also appears.
* NCR Ranger armor is similar to a brown combat armor with sleeves, there are concept arts of a Ranger
* Skils have a bigger effect on conversation choices. E.g. someone with a high Explosives skill may be able to have a coversation about explosives where appropriate.
* There is a Reputation system in adition to Karma.
- First-person action RPG with the same engine as Fallout 3 (sorry, Van Buren fans).
- Set in the Mojave wastelands. Vegas didn't get many nukes. More intact buildings, as well as desert vegetation. Vegas itself is mostly intact.
- You don't play a Vault Dweller (or descendant of one) but a courier, left for dead and saved by a friendly robot.
- The overarching story is a struggle between the locals, Caesar's Legion (a faction of slavers from the east) and the New Californian Republic. Vegas itself is mostly intact.
- Both karma and reputation are tracked. If I'm reading it right there's separate reputations for each of the settlements, as in 1 and 2.
- All dialogue options are shown to all players, regardless of whether you have the stats to succeed or not, though there's no punishment for failure.
- Bartering is not just lower prices but negotiating for better rewards.
- VATS returns, and melee weapons have special moves in it. The golf club has "Fore!", which is a shot to the golf balls (so to speak) that knocks the opponent down. Weapons also now have knock-back upon death, with shotguns sending mans flying.
- Super Mutants return, but in two varieties - the smarter ones from Fallout 1, and the idiot ones from Fallout 2. On at least one occasion you can convince them to fight amongst themselves.
- New weapons include what appears to be an M4 and a grenade machinegun.
- Followers can be managed through a context-sensitive menu, with orders like "follow", "stay" or "attack".
- Hardcore Mode! In this mode, Stimpacks heal over time (as opposed to instantly), combat is tougher, ammo has weight and you can suffer dehydration, so keep some water on you!
You're a courier, wounded and left for dead in a shallow grave. A friendly robot, Victor, digs you out, and his doctor owner Mitchell patches you up. You take a "vigour test", which is some sort of electric parlour game. This decides who you are and sets up SPECIAL. You can also take some Rorschach tests, but the mag says this is for fun. The Doc then gives you a Pipboy as he was once a Vault dweller.

"Hoover Dam", and "Helios" (a solar plant, confirmed by the mag to have been built by Poseidon) are fought into and then you can direct the power to wherever you choose. In the case of Helios you can also keep the plant for your self use the energy to call down a powerful laser, or even try to distribute to all equally, however there is a risk of overloading the reactors.

There is a "reputation system", in which all three factions (NCR, Ceasar's Legion and the locals) will either see you as good or bad toward them individually.

There is a screenshot of three Capital Wasteland mutants running toward the player, who is wielding what *looks* to be a heavy incinerator, but has a TV screen and no flamer fuel tanks. He's also wearing NCR combat armour, which is in gold/mustard colours.

There are two separate screens of supermutants that look to be more local, grey skin, and the two are wearing very different clothes. One is Tabitha, who is hearing a blonde wig and love heart glasses. The mag implies she's "not all there".

One that quest, you rescue Raul, a ghoul who Tabitha kept alive to fix her favourite robot. He appears to be a follower, as the mag says you can give him items, and also commands, such as "stay, follow or attack", and also tell him to switch to melee, in which case he'll mutter "sure, I'll put away my rather effective gun, and switch to this piece of um, metal tubing here".

From what I read, the "all dialog" thing seems to imply there will be failures for skill checks as well as speech checks, though, as the mag states, there is no penalty for failing a skill check. In fact, the mag gives an example: A woman who the player tried a Sneak skill attempt on in conversation failed when convincing her an ambush would help the town be rid of a gang of raiders. She simply says ""Good luck with your, uh, ambush"

http://www.destructoid.com/more-details-emerge-on-fallout-new-vegas-162761.phtml

« Last Edit: February 11, 2010, 06:08:50 pm by Broadsword »

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Secone
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« Reply #1 on: February 08, 2010, 04:42:09 am »

yesyesyesyesyesyesyesyesyesyesyesyesyesyes
UnInvincible
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« Reply #2 on: February 08, 2010, 04:47:18 am »

O god that sounds amazing.

It's like Fallout 3 with some of my favorite mods plus loads of awesome stuff.
Melee VATS moves sound amazing.

my game keeps crashing as it loads, (i have all the expansion packs including the apartment life) and i am hearing that it might possibly be a custom content problem? how do i remove custom content?
OctaneHugo
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« Reply #3 on: February 08, 2010, 04:48:04 am »

I like many of those things. A lot.

It's basically just like keeping your baby teeth when they fall out, except its a foot.
worbat
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« Reply #4 on: February 08, 2010, 10:11:34 am »

I shall read my article on it and see what other info I can find.

New weapon Varmint Rifle.
 Confirmed areas.
Primm
"The only reason to visit Primm is Buffalo bill's casino and hotel - home to a topless revue and a slightly shonky roller-coaster."

The Strip
"Home of the best casinos and to Caesar's legion, vicious slavers who might not be all bad.

Hoover Dam
"Nevada's true prize - free water and energy for whoever controls the flow. Expect the endgame to revolve around holding, and abusing hoovers flow."

Fremont
"Fremont and westside are the slums of new vegas and you could help."

Mccarran Airport
"Home to the NCR (New californian Republic, no so much air trafic these days"
Black Mountain
"A supermutant radio station needs to be taken off air"

3 factions
NCR, spreading from western coast to the east.
Caesar's Legions pushing from east into West.
The locals living in and around new vegas.

Grenade machine gun. fires a stead stream of grenades D:

Raul the ghoul, a companion.



« Last Edit: February 08, 2010, 10:34:49 am by worbat »

20:25 - Waluigi: Apparently everyone is freaking out about GFWL for no rason
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« Reply #5 on: February 08, 2010, 10:17:55 am »

Seems like the Bethesda way of doing things, remove everything not working. Hope the second part of Bethesda company legened isn´t true that they won´t deliver.  confused

edit: Also I don´t want to do any info source checking but it seems former Black Isle members have finally made it on the Fallout 3 team.
« Last Edit: February 08, 2010, 11:24:38 am by Scrap.est »

The faster they fester the quicker they muster.
dude I am in the gifted program. I am probably more intelligent than you hell I am more intelligent than you. Come one you and 90% of the ZM forum are trolls
Bad King Urgrain
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« Reply #6 on: February 08, 2010, 11:37:22 am »

New Vegas is made by Obsidian Entertainment, which has a few people that were involved with Fallout 2.


vvvvvvvvvv: Not that many people on Van Buren worked on Fallout 2, let alone Fallout 1. The original FO1 designers mostly went to Troika Games before FO2, and since Troika died they have all spread out.
« Last Edit: February 08, 2010, 11:41:09 am by Bad King Urgrain »
worbat
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« Reply #7 on: February 08, 2010, 11:37:46 am »

"The creative director Josh Sawyer was working on Van Buren."
"When interplay shut down the black isle team making van buren moved on. Many found them selves working at obsidian."

Seems like a lot of old fallout devs are working on this one.

Edit PP

20:25 - Waluigi: Apparently everyone is freaking out about GFWL for no rason
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« Reply #8 on: February 08, 2010, 12:55:18 pm »

I'm excited.

You're all the most fucking heartless people
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« Reply #9 on: February 08, 2010, 02:35:33 pm »

The plot reminds me of Stephen King's The Stand.

my game keeps crashing as it loads, (i have all the expansion packs including the apartment life) and i am hearing that it might possibly be a custom content problem? how do i remove custom content?
Waper
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« Reply #10 on: February 08, 2010, 02:42:57 pm »

Though I didn't bother looking through the whole OP - on the account of it being huge and me being afraid of spoilers - there seems to remain some hope of this being good in a Fallout (not F3, Tactics or Brotherhood of Steel) kind of way.

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Joest
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« Reply #11 on: February 08, 2010, 02:46:31 pm »

Though I didn't bother looking through the whole OP - on the account of it being huge and me being afraid of spoilers - there seems to remain some hope of this being good in a Fallout (not F3, Tactics or Brotherhood of Steel) kind of way.
Huge? Filled with spoilers? This post that you wrote is much longer and contains many more spoilers, actually.

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worbat
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« Reply #12 on: February 08, 2010, 02:50:12 pm »

 Cool
« Last Edit: February 08, 2010, 02:56:13 pm by worbat »

20:25 - Waluigi: Apparently everyone is freaking out about GFWL for no rason
rason
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OctaneHugo
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« Reply #13 on: February 08, 2010, 04:34:55 pm »

Primm
"The only reason to visit Primm is Buffalo bill's casino and hotel - home to a topless revue and a slightly shonky roller-coaster."

Black Mountain
"A supermutant radio station needs to be taken off air"

Grenade machine gun. fires a stead stream of grenades D:

Raul the ghoul, a companion.


Oh gawd awesome

It's basically just like keeping your baby teeth when they fall out, except its a foot.
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« Reply #14 on: February 08, 2010, 04:44:39 pm »

So, is this going to be in the isometric FO1/FO2 style that Waper has grown to masturbate to and I have grown to hate because of his rabid fanboyism?

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Kiwi
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« Reply #15 on: February 08, 2010, 04:45:29 pm »

Nah, same as F3.

Quote
- First-person action RPG with the same engine as Fallout 3 (sorry, Van Buren fans).
« Last Edit: February 08, 2010, 04:46:36 pm by Kiwiâ„¢ »

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« Reply #16 on: February 08, 2010, 04:46:07 pm »

YEASSSSS.

I am now excited.

I hate everything that isnt boobs
except one pair of boobs which I hate too hate hate hate these are the boobs of betrayal
OctaneHugo
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« Reply #17 on: February 08, 2010, 04:47:24 pm »

I like the FPS over the isometric, though I'd be fine either way.

It's basically just like keeping your baby teeth when they fall out, except its a foot.
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« Reply #18 on: February 08, 2010, 04:59:50 pm »

same engine as Fallout 3
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

Great. Now we have to deal with the same shit animations as Oblivion and Fallout 3.

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Waper
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« Reply #19 on: February 08, 2010, 05:01:25 pm »

So, is this going to be in the isometric FO1/FO2 style that Waper has grown to masturbate to and I have grown to hate because of his rabid fanboyism?

I have never stated that I prefer an isometric view over a first-person perspective. I've never acted like a rabid fanboy either. Get your fucking facts straight, you fuck.

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

Great. Now we have to deal with the same shit animations as Oblivion and Fallout 3.

You can always hope that they've had the chance to tweak it. When is it due to release, anyway?
« Last Edit: February 08, 2010, 05:04:16 pm by Waper »

Radscorpions? What's so rad about them?
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