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Zombie Master  |  ZM  |  Custom Content  |  Release and WIP  |  Topic: [WIP] The Desert Trilogy. (2/3 finished.) « previous next »
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Author Topic: [WIP] The Desert Trilogy. (2/3 finished.)  (Read 1283 times)
Skull_Boy
Poster

Posts: 40


« on: March 15, 2010, 07:00:39 PM »

The Desert Trilogy is an upcoming map pack for zombie master which will contain 3 maps. Heres a list of the maps: zm_Desert_SkyStation, zm_Desert_Tower, zm_Desert_Laboratory.

Download links for zm_Desert_SkyStation_final:
http://www.mediafire.com/?m5pt2e2lrq5bkdl
http://www.garrysmod.org/downloads/?a=view&id=107847
Screenshots: http://img684.imageshack.us/g/zmdesertskystationv3000.jpg/

Download links for zm_Desert_Tower_v3_2:
http://www.mediafire.com/?195xng2yhibfvjb
Screenshots: http://img838.imageshack.us/g/zmdeserttowerv10007.jpg/

Have fun!
« Last Edit: Today at 05:44:00 PM by Skull_Boy »
CoZmicShReddeR
Poster

Posts: 58


I am not a Frog or am I?


« Reply #1 on: March 20, 2010, 10:42:42 AM »

Added to both COZWORLD.com servers

www.COZWORLD.com
COZWORLD.com Zombie Master Serv I 208.86.251.30:27026
COZWORLD.com Zombie Master Serv II 208.86.251.30:27032
CozWorld.com[S1]Trouble in Terrorist Town,Fast-DL,USA 208.86.251.35:27050
Skull_Boy
Poster

Posts: 40


« Reply #2 on: March 20, 2010, 11:07:37 AM »

Ok, thx but V3 will be released soon, I suggest you add v3 - its better than v2 Grin
Skull_Boy
Poster

Posts: 40


« Reply #3 on: March 23, 2010, 12:22:17 PM »

Ok, V3 is done.. A few more tests to see if it works like should. I'll relase it soon.
Devil Mudger
Poster

Posts: 30


Bah Humbug


« Reply #4 on: March 24, 2010, 03:39:16 PM »

Goin' up on the ZomSu server again; 89.238.160.163:27017.
« Last Edit: August 11, 2010, 08:58:17 PM by Devil Mudger »

www.ZombieSurvivalists.com/forum

[ZomSu Community] 89.238.160.163:27017
Skull_Boy
Poster

Posts: 40


« Reply #5 on: March 24, 2010, 04:35:48 PM »

Well what do I know, damn bugs, broken F1 text, broken radio.. Don't download the map yet guys, it will be updated to v3_1 tomorow.
Baconator555
Poster

Posts: 5



« Reply #6 on: March 24, 2010, 10:08:16 PM »

Pretty cool map, at first I thought it was going to be another one of those maps with "cool words" yet instead it actually lived up to its name. Well done sir! Really good map!
CoZmicShReddeR
Poster

Posts: 58


I am not a Frog or am I?


« Reply #7 on: March 30, 2010, 09:15:02 PM »

Ok I updated both of our servers with the latest version zm_Desert_SkyStation_v3_1

www.COZWORLD.com
COZWORLD.com Zombie Master Serv I 208.86.251.30:27026
COZWORLD.com Zombie Master Serv II 208.86.251.30:27032
CozWorld.com[S1]Trouble in Terrorist Town,Fast-DL,USA 208.86.251.35:27050
Skull_Boy
Poster

Posts: 40


« Reply #8 on: March 31, 2010, 07:51:01 AM »

Thanks! I would be happy to play there.
Baconator555
Poster

Posts: 5



« Reply #9 on: April 04, 2010, 04:43:06 AM »

Nice update.
Skull_Boy
Poster

Posts: 40


« Reply #10 on: May 19, 2010, 10:08:34 AM »

UPDATE: This thread will be renamed to "The Desert series", It will have all the download links for the maps. As for now it will have only Sky Station but in the future ill update it with the upcoming Desert Tower.
Devil Mudger
Poster

Posts: 30


Bah Humbug


« Reply #11 on: May 19, 2010, 07:29:01 PM »

Goody gumdrops.

www.ZombieSurvivalists.com/forum

[ZomSu Community] 89.238.160.163:27017
Skull_Boy
Poster

Posts: 40


« Reply #12 on: June 01, 2010, 02:34:41 PM »

Part 4 is canceled since Zombie Master is half dead and idk if im going to finish this map pack anyway, I mean why should I? When i release it no one will care about it!
EDIT: My steam account is disabled and i have no idea when Valve is gonna enable it, so if i don't get my acc re enabled in 2 months the series is canceled. Nvm its re-enabled.
« Last Edit: June 05, 2010, 06:08:53 PM by Skull_Boy »
Acidpoint
Poster

Posts: 26


« Reply #13 on: June 07, 2010, 08:41:45 AM »

Actually, Zombie Master gets new players almost daily.  (well, at least on Sammy's Servers)

You should go continue with dat mapping.
shutup9100
Poster

Posts: 3663


Porn King of ZMforums


« Reply #14 on: June 07, 2010, 02:59:12 PM »

We don't really count upgrade servers, don't ask why unless you want to start a flame war, trust me on this.

Acidpoint
Poster

Posts: 26


« Reply #15 on: June 07, 2010, 09:52:20 PM »

Actually I do know.  I've known for awhile.  I don't really care for your opinions nor do you care about mine.  Let's leave it at that.
Firespray
Poster

Posts: 889


A comfy hat.


« Reply #16 on: June 07, 2010, 10:36:34 PM »

Actually I do know.  I've known for awhile.  I don't really care for your opinions nor do you care about mine.  Let's leave it at that.

If you knew it, why talk about something like that in the first place?

Anyway moving on...thats all I had to say really.

>=(
Acidpoint
Poster

Posts: 26


« Reply #17 on: June 07, 2010, 11:12:27 PM »

*Sigh*  I didn't bring it up. 
I never said that you count of upgrade servers.
I didn't start anything about non-upgrade servers comparing to upgrade servers.
I simply stated on our servers (well I'm assuming ANY servers) that new players arrive all the time.

I don't want to start controversy on the infamous topic of Upgrades.

Stop talking about it if you really don't want to start anything.

Skull_Boy
Poster

Posts: 40


« Reply #18 on: June 29, 2010, 10:15:55 AM »

UPDATE: The first part of the series will be fully fixed. I'm almost ready for public release, just gotta test the prefinal on a full server. Anyway if the map works as it should do then "zm_Desert_SkyStation_fixed" will be deleted/removed.
As for "zm_Desert_Tower_v1" I'll take a closer look into the map when I'm done to see if there is a possible chance of the entity limit problem.
Devil Mudger
Poster

Posts: 30


Bah Humbug


« Reply #19 on: June 29, 2010, 02:35:03 PM »

About bloody time ;P

Nothing wrong with the latest one I could tell as of yet.

www.ZombieSurvivalists.com/forum

[ZomSu Community] 89.238.160.163:27017
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Zombie Master  |  ZM  |  Custom Content  |  Release and WIP  |  Topic: [WIP] The Desert Trilogy. (2/3 finished.) « previous next »
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