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Zombie Master  |  Zombie Master  |  ZM Community Support  |  Topic: Server problems with (apparently imaginary) respawn plugin... « previous next »
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Author Topic: Server problems with (apparently imaginary) respawn plugin...  (Read 1647 times)
The Little Brown Dog
Poster

Posts: 1


« on: March 16, 2010, 07:26:47 pm »

Our new server crashes randomly, unlike our old server, even though we copied over all the files. SourceMod is logging that it's the respawn.smx plugin that's causing issues, so I went back to try to find the topic on it, and now it's gone! Maybe I'm just incompetent, and it may have something to do with how late it was when I was trying to do this, but if someone could link me to it, I'd be so grateful.

For the record, here are the errors we've been getting. We also get them with the rtd plugin, but we've never had a problem with it before, so I'm confused. Also, we can't seem to replicate them; they do just seem to be random, as far as I can tell.

L 03/16/2010 - 14:21:45: [SM]   [0 ]  Line 278, F:\HLserver\hl2\zombie_master\addons\sourcemod\scripting\include\halflife.inc::PrintToChatAll()
L 03/16/2010 - 14:21:45: [SM]   [1]  Line 169, zmdice.sp::Propaganda()

L 03/16/2010 - 14:19:50: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 03/16/2010 - 14:19:50: [SM] Displaying call stack trace for plugin "respawn.smx":
L 03/16/2010 - 14:19:50: [SM]   [0 ]  Line 822, /home/groups/sourcemod/upload_tmp/textuyYgBs.sp::ResetEverything()
L 03/16/2010 - 14:19:50: [SM]   [1]  Line 811, /home/groups/sourcemod/upload_tmp/textuyYgBs.sp::PlayerSpawnEvent()
jackbadboy
Poster

Posts: 1


« Reply #1 on: April 18, 2010, 05:48:15 pm »

i have the same plugin and i cant figuure out how to use it i got it in my plugins and i just confused if you can help meeeeeeee
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