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Zombie Master  |  ZM2  |  General Discussion (Moderator: McViolent)  |  Topic: ZM2 Content Thread « previous next »
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Author Topic: ZM2 Content Thread  (Read 45752 times)
Z3RO
ZM2 Developer
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Posts: 1251


Smoke Geometry all day, Every Day.


« Reply #100 on: September 05, 2010, 08:54:16 am »

Well we could have 5-6 melee weapons at first. More can be added later if people want them, right

Btw, Z3RO could u make Double-barreled shotgun, plz.

Double Barrel is on the list, I'll get to it later I'm working on another weapon now.

We drag children off the streets, chain them up in the basement and whip them until they produce normal maps by hand. You know, the usual way.
niko112112
Poster

Posts: 37


« Reply #101 on: September 05, 2010, 08:54:43 am »

The sad thing is that he already made a Double-barreled shotgun and it got lost.
Ohh damn. Well he propably can make another at some point.
E:How u always post at same time as I do?
« Last Edit: September 05, 2010, 08:55:44 am by niko112112 »

It's not my fault that I write things wrong. My native languange isn't english.
Z3RO
ZM2 Developer
*****
Posts: 1251


Smoke Geometry all day, Every Day.


« Reply #102 on: September 05, 2010, 09:01:30 am »

Actually I still have the double barrel, the problem that its already been released and compiled for like 3 different games, If we wanted to we could still implement it, but I'm probably gonna make another because I'm just that damn awesome. Also Niko I can read minds.

We drag children off the streets, chain them up in the basement and whip them until they produce normal maps by hand. You know, the usual way.
niko112112
Poster

Posts: 37


« Reply #103 on: September 05, 2010, 09:03:25 am »

Actually I still have the double barrel, the problem that its already been released and compiled for like 3 different games, If we wanted to we could still implement it, but I'm probably gonna make another because I'm just that damn awesome. Also Niko I can read minds.
Really? Wow...
And I would like to see double-barreled in ZM2

It's not my fault that I write things wrong. My native languange isn't english.
McViolent
Moderator
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Posts: 7555



« Reply #104 on: September 05, 2010, 09:04:08 am »

More can be added later if people want them, right
If it's requested and if Z3RO's up to it, then yes.

Actually I still have the double barrel, the problem that its already been released and compiled for like 3 different games, If we wanted to we could still implement it, but I'm probably gonna make another because I'm just that damn awesome. Also Niko I can read minds.
If it isn't too much work, that would be pretty cool.
Z3RO
ZM2 Developer
*****
Posts: 1251


Smoke Geometry all day, Every Day.


« Reply #105 on: September 05, 2010, 09:06:32 am »

Yes I'm a omnipotent modeler from outer space and you're not wearing your tin foil hat.

.
If it's requested and if Z3RO's up to it, then yes.
If it isn't too much work, that would be pretty cool.

Edit: Tanner I'm probably gonna make another one. If you guys have any suggestion about more melee weapons just tell me, as long as they're not something stupid like katana or something.

Also lets play guess that gun.
« Last Edit: September 05, 2010, 09:10:08 am by Z3RO »

We drag children off the streets, chain them up in the basement and whip them until they produce normal maps by hand. You know, the usual way.
niko112112
Poster

Posts: 37


« Reply #106 on: September 05, 2010, 09:08:43 am »

Also lets play guess that gun.
Winchester?
« Last Edit: September 05, 2010, 09:09:45 am by niko112112 »

It's not my fault that I write things wrong. My native languange isn't english.
worbat
Santaman
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Fnar Fnar Fnar


« Reply #107 on: September 05, 2010, 09:30:48 am »

Under over.

20:25 - Waluigi: Apparently everyone is freaking out about GFWL for no rason
rason
rason
Z3RO
ZM2 Developer
*****
Posts: 1251


Smoke Geometry all day, Every Day.


« Reply #108 on: September 05, 2010, 09:58:11 am »

Wrong, wrong.

We drag children off the streets, chain them up in the basement and whip them until they produce normal maps by hand. You know, the usual way.
niko112112
Poster

Posts: 37


« Reply #109 on: September 05, 2010, 10:14:03 am »

Wrong, wrong.
Damn, well it looks like rifle.

It's not my fault that I write things wrong. My native languange isn't english.
Marauder8
Build Tester
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Posts: 4736


Future Emperor of Antarctica


« Reply #110 on: September 05, 2010, 10:23:35 am »

I'm gonna hazard a guess based on my wishes and say M1 Garand.

Quote from: Worbat
THIS RAINCOAT IS FROM THE DEVIL
Kiwi
Build Tester
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Posts: 2398


Trendy and Dry


« Reply #111 on: September 05, 2010, 10:29:31 am »

An energy sword.

Quote
Worbat: You killing me constantly was so frustrating, I quit in disgust.
Quote
[16:47] Jeff: British is not an ancestry. Britain is an accident of noble marriages, pregnancies, and deaths.
niko112112
Poster

Posts: 37


« Reply #112 on: September 05, 2010, 10:31:23 am »

I'm gonna hazard a guess based on my wishes and say M1 Garand.
It accually looks pretty much like it.

E:Also before I forget, could u maybe make new pistol model. Old one isn't horrible but it could be better
« Last Edit: September 05, 2010, 10:33:51 am by niko112112 »

It's not my fault that I write things wrong. My native languange isn't english.
Dinner
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Posts: 1597


The Harlem Globetrotters: Fashion World Tour


« Reply #113 on: September 05, 2010, 12:48:42 pm »

SKS?

MoarToast
Poster

Posts: 174

Some uneducated, overopinonated knobend


« Reply #114 on: September 05, 2010, 02:30:30 pm »

So are any of these going to have different stats for damage/speed or are they going to be different models of their weapon category with no changes to their damage or speed?

I think I'd rather have it be the latter, since it makes ZM look better while keeping it's original gameplay balance.

EDIT: I'm going to guess it's some kind of bolt-action rifle.
« Last Edit: September 05, 2010, 02:36:07 pm by MoarToast »

-Mythic-
Build Tester
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Posts: 1354


Dangerous like a fire in a nursing home.


« Reply #115 on: September 05, 2010, 04:13:52 pm »

It's an M1 Carbine?

<br />You post on a forum where one person openly admits to stalking two people and is possibly a pedophile, a Sinophobe who constantly refers to himself in third person, and a Canadian.<br />
Z3RO
ZM2 Developer
*****
Posts: 1251


Smoke Geometry all day, Every Day.


« Reply #116 on: September 05, 2010, 05:04:55 pm »

SKS?

Winner.

We drag children off the streets, chain them up in the basement and whip them until they produce normal maps by hand. You know, the usual way.
-Mythic-
Build Tester
*
Posts: 1354


Dangerous like a fire in a nursing home.


« Reply #117 on: September 05, 2010, 06:13:51 pm »

I made a bunch of bumpmaps for Rusty's shamblers, banshees, and survivors a while back for personal use. I'm not sure if you could use them or not.

Example screen:



<br />You post on a forum where one person openly admits to stalking two people and is possibly a pedophile, a Sinophobe who constantly refers to himself in third person, and a Canadian.<br />
Z3RO
ZM2 Developer
*****
Posts: 1251


Smoke Geometry all day, Every Day.


« Reply #118 on: September 05, 2010, 06:16:31 pm »

Sup.

We drag children off the streets, chain them up in the basement and whip them until they produce normal maps by hand. You know, the usual way.
Marphy Black
The Best Forum Member
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Posts: 3586


Let's go kick some civilian ass!


« Reply #119 on: September 05, 2010, 06:25:10 pm »

I made a bunch of bumpmaps for Rusty's shamblers, banshees, and survivors a while back for personal use.
Did you just run the textures through a normalmap generating filter?

"You are what I eat,
So much flesh, so much meat...
"
http://steamcommunity.com/id/Revenant100
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Zombie Master  |  ZM2  |  General Discussion (Moderator: McViolent)  |  Topic: ZM2 Content Thread « previous next »
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